|
OpenSceneGraph 3.6.5
|
Basic UpdateVisitor implementation for animating a scene. More...
#include <UpdateVisitor>

Public Member Functions | |
| UpdateVisitor () | |
| virtual | ~UpdateVisitor () |
| META_NodeVisitor (osgUtil, UpdateVisitor) virtual osgUtil | |
| Convert 'this' into a osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0. | |
| virtual const osgUtil::UpdateVisitor * | asUpdateVisitor () const |
| convert 'const this' into a const osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0. | |
| virtual void | reset () |
| Method to call to reset visitor. | |
| virtual void | apply (osg::Node &node) |
| During traversal each type of node calls its callbacks and its children traversed. | |
| virtual void | apply (osg::Drawable &drawable) |
| virtual void | apply (osg::Geode &node) |
| virtual void | apply (osg::Billboard &node) |
| virtual void | apply (osg::LightSource &node) |
| virtual void | apply (osg::Group &node) |
| virtual void | apply (osg::Transform &node) |
| virtual void | apply (osg::Projection &node) |
| virtual void | apply (osg::Switch &node) |
| virtual void | apply (osg::LOD &node) |
| virtual void | apply (osg::OccluderNode &node) |
| Public Member Functions inherited from osg::NodeVisitor | |
| NodeVisitor (TraversalMode tm=TRAVERSE_NONE) | |
| NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE) | |
| NodeVisitor (const NodeVisitor &nv, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| virtual | ~NodeVisitor () |
| META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor() | |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual osgUtil::UpdateVisitor * | asUpdateVisitor () |
| Convert 'this' into a osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0. | |
| virtual osgUtil::CullVisitor * | asCullVisitor () |
| Convert 'this' into a osgUtil::CullVisitor pointer if Object is a osgUtil::CullVisitor, otherwise return 0. | |
| virtual const osgUtil::CullVisitor * | asCullVisitor () const |
| convert 'const this' into a const osgUtil::CullVisitor pointer if Object is a osgUtil::CullVisitor, otherwise return 0. | |
| virtual osgGA::EventVisitor * | asEventVisitor () |
| Convert 'this' into a osgGA::EventVisitor pointer if Object is a osgGA::EventVisitor, otherwise return 0. | |
| virtual const osgGA::EventVisitor * | asEventVisitor () const |
| convert 'const this' into a const osgGA::EventVisitor pointer if Object is a osgGA::EventVisitor, otherwise return 0. | |
| virtual osgUtil::IntersectionVisitor * | asIntersectionVisitor () |
| Convert 'this' into a osgUtil::IntersectionVisitor pointer if Object is a IntersectionVisitor, otherwise return 0. | |
| virtual const osgUtil::IntersectionVisitor * | asIntersectionVisitor () const |
| convert 'const this' into a const osgUtil::IntersectionVisitor pointer if Object is a IntersectionVisitor, otherwise return 0. | |
| virtual osg::CullStack * | asCullStack () |
| Convert 'this' into a osg::CullStack pointer if Object is a osg::CullStack, otherwise return 0. | |
| virtual const osg::CullStack * | asCullStack () const |
| convert 'const this' into a const osg::CullStack pointer if Object is a osg::CullStack, otherwise return 0. | |
| void | setVisitorType (VisitorType type) |
| Set the VisitorType, used to distinguish different visitors during traversal of the scene, typically used in the Node::traverse() method to select which behaviour to use for different types of traversal/visitors. | |
| VisitorType | getVisitorType () const |
| Get the VisitorType. | |
| void | setTraversalNumber (unsigned int fn) |
| Set the traversal number. | |
| unsigned int | getTraversalNumber () const |
| Get the traversal number. | |
| void | setFrameStamp (FrameStamp *fs) |
| Set the FrameStamp that this traversal is associated with. | |
| const FrameStamp * | getFrameStamp () const |
| Get the FrameStamp that this traversal is associated with. | |
| void | setTraversalMask (Node::NodeMask mask) |
| Set the TraversalMask of this NodeVisitor. | |
| Node::NodeMask | getTraversalMask () const |
| Get the TraversalMask. | |
| void | setNodeMaskOverride (Node::NodeMask mask) |
| Set the NodeMaskOverride mask. | |
| Node::NodeMask | getNodeMaskOverride () const |
| Get the NodeMaskOverride mask. | |
| bool | validNodeMask (const osg::Node &node) const |
| Method to called by Node and its subclass' Node::accept() method, if the result is true it is used to cull operations of nodes and their subgraphs. | |
| void | setTraversalMode (TraversalMode mode) |
| Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse. | |
| TraversalMode | getTraversalMode () const |
| Get the traversal mode. | |
| void | setValueMap (ValueMap *ps) |
| Set the ValueMap used to store Values that can be reused over a series of traversals. | |
| ValueMap * | getValueMap () |
| Get the ValueMap. | |
| const ValueMap * | getValueMap () const |
| Get the ValueMap. | |
| ValueMap * | getOrCreateValueMap () |
| Get the ValueMap. | |
| void | setValueStack (ValueStack *ps) |
| Set the ValueStack used to stack Values during traversal. | |
| ValueStack * | getValueStack () |
| Get the ValueStack. | |
| const ValueStack * | getValueStack () const |
| Get the const ValueStack. | |
| ValueStack * | getOrCreateValueStack () |
| Get the ValueStack. | |
| void | traverse (Node &node) |
| Method for handling traversal of a nodes. | |
| void | pushOntoNodePath (Node *node) |
| Method called by osg::Node::accept() method before a call to the NodeVisitor::apply(..). | |
| void | popFromNodePath () |
| Method called by osg::Node::accept() method after a call to NodeVisitor::apply(..). | |
| NodePath & | getNodePath () |
| Get the non const NodePath from the top most node applied down to the current Node being visited. | |
| const NodePath & | getNodePath () const |
| Get the const NodePath from the top most node applied down to the current Node being visited. | |
| virtual osg::Vec3 | getEyePoint () const |
| Get the eye point in local coordinates. | |
| virtual osg::Vec3 | getViewPoint () const |
| Get the view point in local coordinates. | |
| virtual float | getDistanceToEyePoint (const Vec3 &, bool) const |
| Get the distance from a point to the eye point, distance value in local coordinate system. | |
| virtual float | getDistanceFromEyePoint (const Vec3 &, bool) const |
| Get the distance of a point from the eye point, distance value in the eye coordinate system. | |
| virtual float | getDistanceToViewPoint (const Vec3 &, bool) const |
| Get the distance from a point to the view point, distance value in local coordinate system. | |
| virtual void | apply (Geometry &geometry) |
| virtual void | apply (ProxyNode &node) |
| virtual void | apply (CoordinateSystemNode &node) |
| virtual void | apply (ClipNode &node) |
| virtual void | apply (TexGenNode &node) |
| virtual void | apply (Camera &node) |
| virtual void | apply (CameraView &node) |
| virtual void | apply (MatrixTransform &node) |
| virtual void | apply (PositionAttitudeTransform &node) |
| virtual void | apply (AutoTransform &node) |
| virtual void | apply (Sequence &node) |
| virtual void | apply (PagedLOD &node) |
| virtual void | apply (ClearNode &node) |
| virtual void | apply (OcclusionQueryNode &node) |
| void | setDatabaseRequestHandler (DatabaseRequestHandler *handler) |
| Set the handler for database requests. | |
| DatabaseRequestHandler * | getDatabaseRequestHandler () |
| Get the handler for database requests. | |
| const DatabaseRequestHandler * | getDatabaseRequestHandler () const |
| Get the const handler for database requests. | |
| void | setImageRequestHandler (ImageRequestHandler *handler) |
| Set the handler for image requests. | |
| ImageRequestHandler * | getImageRequestHandler () |
| Get the handler for image requests. | |
| const ImageRequestHandler * | getImageRequestHandler () const |
| Get the const handler for image requests. | |
| Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
| virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. | |
| virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. | |
| virtual bool | isSameKindAs (const Object *) const |
| virtual const char * | libraryName () const =0 |
| return the name of the object's library. | |
| virtual const char * | className () const =0 |
| return the name of the object's class type. | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual StateSet * | asStateSet () |
| Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual const StateSet * | asStateSet () const |
| convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual Drawable * | asDrawable () |
| Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual Callback * | asCallback () |
| Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual const Callback * | asCallback () const |
| convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual CallbackObject * | asCallbackObject () |
| Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual const CallbackObject * | asCallbackObject () const |
| convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual UserDataContainer * | asUserDataContainer () |
| Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual const UserDataContainer * | asUserDataContainer () const |
| convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual ValueObject * | asValueObject () |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual const ValueObject * | asValueObject () const |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual Image * | asImage () |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual const Image * | asImage () const |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. | |
| void | setName (const char *name) |
| Set the name of object using a C style string. | |
| const std::string & | getName () const |
| Get the name of object. | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. | |
| template<class T> | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
| template<class T> | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. | |
| virtual const Referenced * | getUserData () const |
| Get const user data. | |
| template<typename T> | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
| template<typename T> | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. | |
| virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. | |
| template<typename T> | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template | |
| Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. | |
Protected Member Functions | |
| UpdateVisitor & | operator= (const UpdateVisitor &) |
| Prevent unwanted copy construction. | |
| void | handle_callbacks (osg::StateSet *stateset) |
| void | handle_callbacks_and_traverse (osg::Node &node) |
| Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Object destructor. | |
| Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Basic UpdateVisitor implementation for animating a scene.
This visitor traverses the scene graph, calling each nodes appCallback if it exists.
| osgUtil::UpdateVisitor::UpdateVisitor | ( | ) |
Referenced by META_NodeVisitor(), and operator=().
|
virtual |
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
During traversal each type of node calls its callbacks and its children traversed.
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
Reimplemented from osg::NodeVisitor.
References handle_callbacks_and_traverse().
|
inlinevirtual |
convert 'const this' into a const osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0.
Equivalent to dynamic_cast<const osgUtil::UpdateVisitor*>(this).
Reimplemented from osg::NodeVisitor.
Referenced by META_NodeVisitor().
|
inlineprotected |
References osg::StateSet::requiresUpdateTraversal(), and osg::StateSet::runUpdateCallbacks().
Referenced by apply(), and handle_callbacks_and_traverse().
|
inlineprotected |
References osg::Node::getNumChildrenRequiringUpdateTraversal(), osg::Node::getStateSet(), osg::Node::getUpdateCallback(), handle_callbacks(), osg::Callback::run(), and osg::NodeVisitor::traverse().
Referenced by apply(), apply(), apply(), apply(), apply(), apply(), apply(), apply(), apply(), and apply().
|
inline |
Convert 'this' into a osgUtil::UpdateVisitor pointer if Object is a osgUtil::UpdateVisitor, otherwise return 0.
Equivalent to dynamic_cast<osgUtil::UpdateVisitor*>(this).
References asUpdateVisitor(), and UpdateVisitor().
|
inlineprotected |
|
virtual |
Method to call to reset visitor.
Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.
Reimplemented from osg::NodeVisitor.
| Generated at for the OpenSceneGraph by doxygen 1.15.0. |