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OpenSceneGraph 3.6.5
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#include <VertexArrayState>

Classes | |
| struct | ArrayDispatch |
Public Types | |
| typedef std::vector< ref_ptr< ArrayDispatch > > | ArrayDispatchList |
| typedef std::vector< ArrayDispatch * > | ActiveDispatchers |
Public Member Functions | |
| VertexArrayState (osg::State *state) | |
| void | setCurrentVertexBufferObject (osg::GLBufferObject *vbo) |
| GLBufferObject * | getCurrentVertexBufferObject () |
| void | bindVertexBufferObject (osg::GLBufferObject *vbo) |
| void | unbindVertexBufferObject () |
| void | setCurrentElementBufferObject (osg::GLBufferObject *ebo) |
| GLBufferObject * | getCurrentElementBufferObject () |
| void | bindElementBufferObject (osg::GLBufferObject *ebo) |
| void | unbindElementBufferObject () |
| void | resetBufferObjectPointers () |
| bool | correctArrayDispatchAssigned (const ArrayDispatch *ad) |
| void | assignAllDispatchers () |
| void | assignVertexArrayDispatcher () |
| void | assignNormalArrayDispatcher () |
| void | assignColorArrayDispatcher () |
| void | assignSecondaryColorArrayDispatcher () |
| void | assignFogCoordArrayDispatcher () |
| void | assignTexCoordArrayDispatcher (unsigned int numUnits) |
| void | assignVertexAttribArrayDispatcher (unsigned int numUnits) |
| void | setVertexBufferObjectSupported (bool flag) |
| bool | isVertexBufferObjectSupported () const |
| void | setArray (ArrayDispatch *vad, osg::State &state, const osg::Array *new_array) |
| void | setArray (ArrayDispatch *vad, osg::State &state, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized) |
| void | disable (ArrayDispatch *vad, osg::State &state) |
| void | setInterleavedArrays (osg::State &state, GLenum format, GLsizei stride, const GLvoid *pointer) |
| void | setVertexArray (osg::State &state, const osg::Array *array) |
| void | setVertexArray (osg::State &state, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) |
| void | disableVertexArray (osg::State &state) |
| void | setNormalArray (osg::State &state, const osg::Array *array) |
| void | setNormalArray (osg::State &state, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) |
| void | disableNormalArray (osg::State &state) |
| void | setColorArray (osg::State &state, const osg::Array *array) |
| void | setColorArray (osg::State &state, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_TRUE) |
| void | disableColorArray (osg::State &state) |
| void | setSecondaryColorArray (osg::State &state, const osg::Array *array) |
| void | disableSecondaryColorArray (osg::State &state) |
| void | setFogCoordArray (osg::State &state, const osg::Array *array) |
| void | disableFogCoordArray (osg::State &state) |
| void | setTexCoordArray (osg::State &state, unsigned int unit, const osg::Array *array) |
| void | setTexCoordArray (osg::State &state, unsigned int unit, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr, GLboolean normalized=GL_FALSE) |
| void | disableTexCoordArray (osg::State &state, unsigned int unit) |
| void | disableTexCoordArrayAboveAndIncluding (osg::State &state, unsigned int index) |
| void | setVertexAttribArray (osg::State &state, unsigned int unit, const osg::Array *array) |
| void | disableVertexAttribArray (osg::State &state, unsigned int unit) |
| void | disableVertexAttribArrayAboveAndIncluding (osg::State &state, unsigned int index) |
| void | lazyDisablingOfVertexAttributes () |
| Mark all the vertex attributes as being disabled but leave the disabling till a later call to applyDisablingOfVertexAttributes. | |
| void | applyDisablingOfVertexAttributes (osg::State &state) |
| Disable all the vertex attributes that have been marked as to be disabled. | |
| void | generateVertexArrayObject () |
| void | deleteVertexArrayObject () |
| GLuint | getVertexArrayObject () const |
| void | setRequiresSetArrays (bool flag) |
| bool | getRequiresSetArrays () const |
| void | dirty () |
| void | release () |
| virtual | ~VertexArrayState () |
| Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool) |
| Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. | |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. | |
Additional Inherited Members | |
| Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. | |
| Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
| Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
| typedef std::vector<ArrayDispatch*> osg::VertexArrayState::ActiveDispatchers |
| typedef std::vector< ref_ptr<ArrayDispatch> > osg::VertexArrayState::ArrayDispatchList |
| osg::VertexArrayState::VertexArrayState | ( | osg::State * | state | ) |
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virtual |
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inline |
Disable all the vertex attributes that have been marked as to be disabled.
References _previous_activeDispatchers, osg::VertexArrayState::ArrayDispatch::active, osg::VertexArrayState::ArrayDispatch::array, osg::VertexArrayState::ArrayDispatch::disable(), and osg::VertexArrayState::ArrayDispatch::modifiedCount.
| void osg::VertexArrayState::assignAllDispatchers | ( | ) |
| void osg::VertexArrayState::assignColorArrayDispatcher | ( | ) |
| void osg::VertexArrayState::assignFogCoordArrayDispatcher | ( | ) |
| void osg::VertexArrayState::assignNormalArrayDispatcher | ( | ) |
| void osg::VertexArrayState::assignSecondaryColorArrayDispatcher | ( | ) |
| void osg::VertexArrayState::assignTexCoordArrayDispatcher | ( | unsigned int | numUnits | ) |
| void osg::VertexArrayState::assignVertexArrayDispatcher | ( | ) |
| void osg::VertexArrayState::assignVertexAttribArrayDispatcher | ( | unsigned int | numUnits | ) |
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inline |
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inline |
| bool osg::VertexArrayState::correctArrayDispatchAssigned | ( | const ArrayDispatch * | ad | ) |
| void osg::VertexArrayState::deleteVertexArrayObject | ( | ) |
| void osg::VertexArrayState::dirty | ( | ) |
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inline |
References osg::VertexArrayState::ArrayDispatch::active, osg::VertexArrayState::ArrayDispatch::array, osg::VertexArrayState::ArrayDispatch::disable(), and osg::VertexArrayState::ArrayDispatch::modifiedCount.
Referenced by disableColorArray(), disableFogCoordArray(), disableNormalArray(), disableSecondaryColorArray(), disableTexCoordArray(), disableTexCoordArrayAboveAndIncluding(), disableVertexArray(), disableVertexAttribArray(), and disableVertexAttribArrayAboveAndIncluding().
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References _colorArray, and disable().
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References _fogCoordArray, and disable().
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References _normalArray, and disable().
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References _secondaryColorArray, and disable().
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References _texCoordArrays, disable(), and osg::get().
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References _texCoordArrays, disable(), and osg::get().
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References _vertexArray, and disable().
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References _vertexAttribArrays, disable(), and osg::get().
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References _vertexAttribArrays, disable(), and osg::get().
| void osg::VertexArrayState::generateVertexArrayObject | ( | ) |
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References _currentEBO.
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References _currentVBO.
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References _requiresSetArrays.
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References _vertexArrayObject.
Referenced by osg::State::bindVertexArrayObject(), and osg::State::resetCurrentVertexArrayStateOnMatch().
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References _isVertexBufferObjectSupported.
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Mark all the vertex attributes as being disabled but leave the disabling till a later call to applyDisablingOfVertexAttributes.
References _activeDispatchers, _previous_activeDispatchers, and osg::VertexArrayState::ArrayDispatch::active.
| void osg::VertexArrayState::release | ( | ) |
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inline |
References _currentEBO, and _currentVBO.
| void osg::VertexArrayState::setArray | ( | ArrayDispatch * | vad, |
| osg::State & | state, | ||
| const osg::Array * | new_array ) |
| void osg::VertexArrayState::setArray | ( | ArrayDispatch * | vad, |
| osg::State & | state, | ||
| GLint | size, | ||
| GLenum | type, | ||
| GLsizei | stride, | ||
| const GLvoid * | ptr, | ||
| GLboolean | normalized ) |
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inline |
References _colorArray, and setArray().
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References _colorArray, and setArray().
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References _currentEBO.
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References _currentVBO.
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References _fogCoordArray, and setArray().
| void osg::VertexArrayState::setInterleavedArrays | ( | osg::State & | state, |
| GLenum | format, | ||
| GLsizei | stride, | ||
| const GLvoid * | pointer ) |
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References _normalArray, and setArray().
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References _normalArray, and setArray().
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References _requiresSetArrays.
Referenced by osg::Drawable::draw().
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References _secondaryColorArray, and setArray().
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References _texCoordArrays, osg::get(), and setArray().
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References _texCoordArrays, osg::get(), and setArray().
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References _vertexArray, and setArray().
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References _vertexArray, and setArray().
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References _vertexAttribArrays, osg::get(), and setArray().
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References _isVertexBufferObjectSupported.
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References _currentEBO, _ext, and GL_ELEMENT_ARRAY_BUFFER_ARB.
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References _currentVBO, _ext, and GL_ARRAY_BUFFER_ARB.
| ActiveDispatchers osg::VertexArrayState::_activeDispatchers |
Referenced by lazyDisablingOfVertexAttributes().
| osg::ref_ptr<ArrayDispatch> osg::VertexArrayState::_colorArray |
Referenced by disableColorArray(), setColorArray(), and setColorArray().
| GLBufferObject* osg::VertexArrayState::_currentEBO |
| GLBufferObject* osg::VertexArrayState::_currentVBO |
| osg::ref_ptr<osg::GLExtensions> osg::VertexArrayState::_ext |
Referenced by unbindElementBufferObject(), and unbindVertexBufferObject().
| osg::ref_ptr<ArrayDispatch> osg::VertexArrayState::_fogCoordArray |
Referenced by disableFogCoordArray(), and setFogCoordArray().
| bool osg::VertexArrayState::_isVertexBufferObjectSupported |
Referenced by isVertexBufferObjectSupported(), and setVertexBufferObjectSupported().
| osg::ref_ptr<ArrayDispatch> osg::VertexArrayState::_normalArray |
Referenced by disableNormalArray(), setNormalArray(), and setNormalArray().
| ActiveDispatchers osg::VertexArrayState::_previous_activeDispatchers |
Referenced by applyDisablingOfVertexAttributes(), and lazyDisablingOfVertexAttributes().
| bool osg::VertexArrayState::_requiresSetArrays |
Referenced by getRequiresSetArrays(), and setRequiresSetArrays().
| osg::ref_ptr<ArrayDispatch> osg::VertexArrayState::_secondaryColorArray |
Referenced by disableSecondaryColorArray(), and setSecondaryColorArray().
| osg::State* osg::VertexArrayState::_state |
| osg::ref_ptr<ObserverSet> osg::VertexArrayState::_stateObserverSet |
| ArrayDispatchList osg::VertexArrayState::_texCoordArrays |
Referenced by disableTexCoordArray(), disableTexCoordArrayAboveAndIncluding(), setTexCoordArray(), and setTexCoordArray().
| osg::ref_ptr<ArrayDispatch> osg::VertexArrayState::_vertexArray |
Referenced by disableVertexArray(), setVertexArray(), and setVertexArray().
| GLuint osg::VertexArrayState::_vertexArrayObject |
Referenced by getVertexArrayObject().
| ArrayDispatchList osg::VertexArrayState::_vertexAttribArrays |
Referenced by disableVertexAttribArray(), disableVertexAttribArrayAboveAndIncluding(), and setVertexAttribArray().
| Generated at for the OpenSceneGraph by doxygen 1.15.0. |