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OpenSceneGraph 3.6.5
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The MultiDrawArraysIndirect PrimitiveSet. More...
#include <PrimitiveSetIndirect>

Public Member Functions | |
| DrawArraysIndirect (GLenum mode=0, unsigned int firstcommand=0, GLsizei stride=0) | |
| DrawArraysIndirect (const DrawArraysIndirect &dal, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| virtual osg::Object * | cloneType () const |
| Clone the type of an object, with Object* return type. | |
| virtual osg::Object * | clone (const osg::CopyOp ©op) const |
| Clone an object, with Object* return type. | |
| virtual bool | isSameKindAs (const osg::Object *obj) const |
| virtual const char * | libraryName () const |
| return the name of the object's library. | |
| virtual const char * | className () const |
| return the name of the object's class type. | |
| virtual void | draw (State &state, bool useVertexBufferObjects) const |
| virtual void | accept (PrimitiveFunctor &functor) const |
| virtual void | accept (PrimitiveIndexFunctor &functor) const |
| virtual unsigned int | getNumIndices () const |
| virtual unsigned int | index (unsigned int pos) const |
| virtual void | offsetIndices (int offset) |
| virtual unsigned int | getNumPrimitives () const |
| void | setStride (GLsizei i) |
| stride (to set if you use custom CommandArray) | |
| GLsizei | getStride () const |
| stride (to set if you use custom CommandArray) | |
| void | setFirstCommandToDraw (unsigned int i) |
| set offset of the first command in the IndirectCommandDrawArrays | |
| unsigned int | getFirstCommandToDraw () const |
| get offset of the first command in the IndirectCommandDrawArrays | |
| void | setIndirectCommandArray (IndirectCommandDrawArrays *idc) |
| const IndirectCommandDrawArrays * | getIndirectCommandArray () const |
| IndirectCommandDrawArrays * | getIndirectCommandArray () |
| Public Member Functions inherited from osg::PrimitiveSet | |
| PrimitiveSet (Type primType=PrimitiveType, GLenum mode=0, int numInstances=0) | |
| PrimitiveSet (const PrimitiveSet &prim, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Type | getType () const |
| virtual osg::PrimitiveSet * | asPrimitiveSet () |
| virtual const osg::PrimitiveSet * | asPrimitiveSet () const |
| virtual const GLvoid * | getDataPointer () const |
| virtual unsigned int | getTotalDataSize () const |
| virtual bool | supportsBufferObject () const |
| virtual DrawElements * | getDrawElements () |
| virtual const DrawElements * | getDrawElements () const |
| void | setNumInstances (int n) |
| int | getNumInstances () const |
| void | setMode (GLenum mode) |
| GLenum | getMode () const |
| virtual void | computeRange () const |
| Public Member Functions inherited from osg::BufferData | |
| BufferData () | |
| BufferData (const BufferData &bd, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor using CopyOp to manage deep vs shallow copy. | |
| virtual osg::Array * | asArray () |
| virtual const osg::Array * | asArray () const |
| virtual osg::Image * | asImage () |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| virtual const osg::Image * | asImage () const |
| Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
| void | setBufferObject (BufferObject *bufferObject) |
| BufferObject * | getBufferObject () |
| const BufferObject * | getBufferObject () const |
| void | setBufferIndex (unsigned int index) |
| unsigned int | getBufferIndex () const |
| GLBufferObject * | getGLBufferObject (unsigned int contextID) const |
| GLBufferObject * | getOrCreateGLBufferObject (unsigned int contextID) const |
| void | setModifiedCallback (ModifiedCallback *md) |
| ModifiedCallback * | getModifiedCallback () |
| const ModifiedCallback * | getModifiedCallback () const |
| void | dirty () |
| Dirty the primitive, which increments the modified count, to force buffer objects to update. | |
| void | setModifiedCount (unsigned int value) |
| Set the modified count value. | |
| unsigned int | getModifiedCount () const |
| Get modified count value. | |
| virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
| Resize any per context GLObject buffers to specified size. | |
| void | releaseGLObjects (State *state=0) const |
| If State is non-zero, this function releases OpenGL objects for the specified graphics context. | |
| unsigned int | getNumClients () const |
| void | addClient (osg::Object *) |
| void | removeClient (osg::Object *) |
| Public Member Functions inherited from osg::Object | |
| Object () | |
| Construct an object. | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
| std::string | getCompoundClassName () const |
| return the compound class name that combines the library name and class name. | |
| virtual Node * | asNode () |
| Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. | |
| virtual const Node * | asNode () const |
| convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. | |
| virtual NodeVisitor * | asNodeVisitor () |
| Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual const NodeVisitor * | asNodeVisitor () const |
| convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
| virtual StateSet * | asStateSet () |
| Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual const StateSet * | asStateSet () const |
| convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. | |
| virtual StateAttribute * | asStateAttribute () |
| Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual const StateAttribute * | asStateAttribute () const |
| convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
| virtual Uniform * | asUniform () |
| Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual const Uniform * | asUniform () const |
| convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. | |
| virtual Camera * | asCamera () |
| Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual const Camera * | asCamera () const |
| convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. | |
| virtual Drawable * | asDrawable () |
| Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual const Drawable * | asDrawable () const |
| convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. | |
| virtual Callback * | asCallback () |
| Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual const Callback * | asCallback () const |
| convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. | |
| virtual CallbackObject * | asCallbackObject () |
| Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual const CallbackObject * | asCallbackObject () const |
| convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
| virtual UserDataContainer * | asUserDataContainer () |
| Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual const UserDataContainer * | asUserDataContainer () const |
| convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
| virtual ValueObject * | asValueObject () |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual const ValueObject * | asValueObject () const |
| Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
| virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. | |
| void | setName (const char *name) |
| Set the name of object using a C style string. | |
| const std::string & | getName () const |
| Get the name of object. | |
| void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. | |
| DataVariance | getDataVariance () const |
| Get the data variance of this object. | |
| virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. | |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. | |
| template<class T> | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. | |
| const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. | |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
| virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
| template<class T> | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| Get user data. | |
| virtual const Referenced * | getUserData () const |
| Get const user data. | |
| template<typename T> | |
| bool | getUserValue (const std::string &name, T &value) const |
| Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
| template<typename T> | |
| void | setUserValue (const std::string &name, const T &value) |
| Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
| template<typename T> | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template | |
| Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. | |
Protected Attributes | |
| unsigned int | _firstCommand |
| GLsizei | _stride |
| ref_ptr< IndirectCommandDrawArrays > | _indirectCommandArray |
| Protected Attributes inherited from osg::PrimitiveSet | |
| Type | _primitiveType |
| int | _numInstances |
| GLenum | _mode |
| Protected Attributes inherited from osg::BufferData | |
| unsigned int | _modifiedCount |
| unsigned int | _bufferIndex |
| osg::ref_ptr< BufferObject > | _bufferObject |
| osg::ref_ptr< ModifiedCallback > | _modifiedCallback |
| unsigned int | _numClients |
| Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
| Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
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inline |
References _firstCommand, _stride, osg::PrimitiveSet::DrawArraysIndirectPrimitiveType, osg::PrimitiveSet::PrimitiveSet(), and setIndirectCommandArray().
Referenced by clone(), cloneType(), DrawArraysIndirect(), isSameKindAs(), osg::MultiDrawArraysIndirect::MultiDrawArraysIndirect(), and osg::MultiDrawArraysIndirect::MultiDrawArraysIndirect().
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inline |
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virtual |
Implements osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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virtual |
Implements osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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inlinevirtual |
return the name of the object's class type.
Must be defined by derived classes.
Reimplemented from osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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inlinevirtual |
Clone an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::MultiDrawArraysIndirect.
References DrawArraysIndirect().
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inlinevirtual |
Clone the type of an object, with Object* return type.
Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osg::MultiDrawArraysIndirect.
References DrawArraysIndirect().
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virtual |
Implements osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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inline |
get offset of the first command in the IndirectCommandDrawArrays
References _firstCommand.
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inline |
References _indirectCommandArray.
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inline |
References _indirectCommandArray.
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virtual |
Implements osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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virtual |
Reimplemented from osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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inline |
stride (to set if you use custom CommandArray)
References _stride.
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virtual |
Implements osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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inlinevirtual |
Reimplemented from osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
References DrawArraysIndirect(), and NULL.
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inlinevirtual |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osg::PrimitiveSet.
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virtual |
Implements osg::PrimitiveSet.
Reimplemented in osg::MultiDrawArraysIndirect.
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inline |
set offset of the first command in the IndirectCommandDrawArrays
References _firstCommand.
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inline |
References _indirectCommandArray.
Referenced by DrawArraysIndirect().
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inline |
stride (to set if you use custom CommandArray)
References _stride.
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protected |
Referenced by DrawArraysIndirect(), DrawArraysIndirect(), getFirstCommandToDraw(), and setFirstCommandToDraw().
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protected |
Referenced by DrawArraysIndirect(), getIndirectCommandArray(), getIndirectCommandArray(), and setIndirectCommandArray().
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protected |
Referenced by DrawArraysIndirect(), DrawArraysIndirect(), getStride(), and setStride().
| Generated at for the OpenSceneGraph by doxygen 1.15.0. |