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nsnake
Classic snake game for the terminal
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A list of selectable text. More...
#include <MenuItemTextlist.hpp>


Public Member Functions | |
| MenuItemTextlist (std::string label, int id, std::vector< std::string > options, std::string initial) | |
| void | draw (Window *window, int x, int y, int width, bool hilite) |
| Shows this item at #x, #y with #width. | |
| void | handleInput () |
| Makes the menu item react to input, as seen on the global InputManager. | |
| void | increase () |
| void | decrease () |
| void | reset () |
| std::string | currentText () |
| Public Member Functions inherited from MenuItem | |
| MenuItem (std::string label, int id) | |
| Create a MenuItem, with user-defined id. | |
Additional Inherited Members | |
| Public Types inherited from MenuItem | |
| enum | MenuItemType { ITEM , LABEL , CHECKBOX , NUMBERBOX , TEXTBOX , TEXTLIST } |
| All possible item types. More... | |
| Public Attributes inherited from MenuItem | |
| MenuItemType | type |
| Specific type of this widget. | |
| std::string | label |
| Text that will be shown on the screen. | |
| int | id |
| User-defined id to identify this item. | |
A list of selectable text.
Definition at line 10 of file MenuItemTextlist.hpp.
| MenuItemTextlist::MenuItemTextlist | ( | std::string | label, |
| int | id, | ||
| std::vector< std::string > | options, | ||
| std::string | initial ) |
Definition at line 8 of file MenuItemTextlist.cpp.
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inlinevirtual |
Definition at line 15 of file MenuItemTextlist.hpp.
| std::string MenuItemTextlist::currentText | ( | ) |
Definition at line 103 of file MenuItemTextlist.cpp.
| void MenuItemTextlist::decrease | ( | ) |
Definition at line 92 of file MenuItemTextlist.cpp.
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virtual |
Shows this item at #x, #y with #width.
If this is the current item, send #hilite as true.
Reimplemented from MenuItem.
Definition at line 26 of file MenuItemTextlist.cpp.
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virtual |
Makes the menu item react to input, as seen on the global InputManager.
Each type of MenuItem might react to input differently. A text box might want to show printable characters, a check box might want to check if space bar was pressed, whatever.
When inheriting this, make sure to implement it.
Reimplemented from MenuItem.
Definition at line 66 of file MenuItemTextlist.cpp.
| void MenuItemTextlist::increase | ( | ) |
Definition at line 84 of file MenuItemTextlist.cpp.
| void MenuItemTextlist::reset | ( | ) |
Definition at line 99 of file MenuItemTextlist.cpp.