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nsnake
Classic snake game for the terminal
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How we show the screen at GameStateFirstTime. More...
#include <LayoutFirstTime.hpp>


Public Member Functions | |
| LayoutFirstTime (int width, int height) | |
| void | windowsInit () |
| void | windowsExit () |
| void | draw () |
| Public Member Functions inherited from Layout | |
| Layout (int width, int height) | |
Additional Inherited Members | |
| Public Attributes inherited from Layout | |
| Window * | main |
| Layout's main Window, where all the others are inside. | |
| Static Public Attributes inherited from Layout | |
| static int | screenWidth = 0 |
| Full width of the terminal right now. | |
| static int | screenHeight = 0 |
| Full height of the terminal right now. | |
How we show the screen at GameStateFirstTime.
See it's documentation there.
Definition at line 10 of file LayoutFirstTime.hpp.
| LayoutFirstTime::LayoutFirstTime | ( | int | width, |
| int | height ) |
Definition at line 5 of file LayoutFirstTime.cpp.
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virtual |
Definition at line 10 of file LayoutFirstTime.cpp.
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virtual |
Reimplemented from Layout.
Definition at line 24 of file LayoutFirstTime.cpp.
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virtual |
Reimplemented from Layout.
Definition at line 18 of file LayoutFirstTime.cpp.
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virtual |
Reimplemented from Layout.
Definition at line 14 of file LayoutFirstTime.cpp.